![]() ![]() Slayer Tasks are available in seven different tiers of increasing difficulty, each with a minimum Slayer level requirement:Ī new character's initial Slayer Task will be selected from the Easy tier. ![]() The monster requested is randomly chosen based on the tier of the selected Slayer Task. Monsters killed for Slayer Tasks award Slayer XP and Slayer Coins equal to 10% of the slain monster's maximum Hitpoints (HP). The player's active Slayer Task can be viewed in the "Slayer Task" panel of the Combat UI, and is completed by killing a certain number of the the specified monster. The Combat Simulator can be used to find the ideal Slayer Task tier and equipment loadout for maximum Slayer Coins. Generally, the most efficient way to farm Slayer Coins is to enable Auto Slayer and idle the highest survivable difficulty tier with gear optimized for damage output. Large amounts of Slayer Coins are also rewarded by completing certain Township tasks. This table lists the XP and Slayer Coins earned (before any other modifiers) under various scenarios: However, Slayer Coins can only be obtained from Slayer Task monsters "off-task" monsters in a Slayer Area will not drop any Slayer Coins. Like Slayer XP, Slayer Coin acquisition scales with a monster's max HP. These coins can be spent at the Shop to purchase and upgrade special Slayer equipment, gain access to new Slayer Areas, buy resupply packs of various consumable items, and more. Slayer Coins (SC) are a special currency awarded by killing Slayer Task monsters. These sources are additive for example, if the current Slayer Task target resides in a Slayer Area (as most do outside of the early game), killing it will award 15% of its max HP as Slayer XP. Killing any monster in a Slayer Area awards Slayer XP equal to 5% of the monster's max HP. Killing a Slayer Task target in any area awards Slayer XP equal to 10% of the monster's max HP. The amount of Slayer XP earned is based on the slain monster's total Hitpoints (HP). Unlike other Combat skills, Slayer XP is rewarded only when a monster is slain, not per player attack. Killing "off-task" monsters in any Slayer Area will also reward Slayer XP, but at a much lower rate. Slayer experience is earned by killing the specific monster assigned by the player's current Slayer Task. ![]() Making one's way through increasingly difficult Slayer Areas and Dungeons is the cornerstone of Melvor Idle's Combat progression. Monsters in Slayer Areas often drop useful equipment, as well as items needed to unlock other Slayer Areas or Dungeons. Unlike normal Combat Areas and Dungeons, Slayer Areas may also have an "Area Effect" that empowers its monsters or weakens the player. Some Slayer Areas require equipping a specific item purchased with Slayer Coins the player can access the area without this item equipped, but will not be able to deal damage to any of its monsters. Each of these areas requires a minimum Slayer level to access, and some also require the completion of a specific Dungeon. Slayer is a special Combat skill that only interacts with specific combat areas known as Slayer Areas. ![]()
0 Comments
Leave a Reply. |